October 31, 2019
Radiotherapy 101 - Exploding Walls

Oxford Lecture Series on ENGAGE platform | Radiotherapy 101 – Martin Christlieb

A Collaborative Series with University of Oxford In 2018, Immersive VR Education began working on a collaborative project with the University of Oxford. Its aim was […]
October 10, 2019
The Mindfulness Experience with Caitlin Krause | ENGAGE

The Mindfulness Experience with Caitlin Krause | ENGAGE Virtual Reality Series

  Rejuvenate, Discover and Connect Become a “VR mindfulness pioneer” as we join Caitlin Krause in a new interactive VR experience designed for guests to invigorate […]
July 23, 2019
CEO Of Immersive VR Education, David Whelan, meets with Steven Sato from The Virtual Reality Podcast, recorded inside the ENGAGE platform

Podcast Recorded inside the ENGAGE Platform

Podcast Recorded inside the ENGAGE Platform For many, a podcast is a digital audio show, which can be streamed or downloaded through the internet on a […]
May 9, 2019

Award Winning Virtual Reality Developers to Showcase Ground-breaking EdTech Innovation at UK Education Conference

Over 700 attendees at one of the biggest education symposiums in Britain will get a chance to experience the ground-breaking Virtual Reality EdTech innovation ENGAGE, developed […]
April 2, 2019
#CPDinVR with Steve Bambury, Tom Furness Photo Credit

#CPDinVR: An interview with VR Pioneer, Tom Furness.

Steve Bambury, Head of Digital Learning and Innovation, JESS Dubai, meets with Tom Furness, Professor at University of Washington.
February 28, 2019
ENGAGE Team after winning at the GESS Education Awards

ENGAGE Platform Wins BEST Digital AR/VR Product at GESS Education Awards Dubai

Waterford-based virtual reality company Immersive VR Education has scooped a top award in Dubai. The company, which makes online virtual social learning and presentation platform Engage, […]
October 20, 2018
ENGAGE - VR Education and Corporate Training Platform

‘Apollo 11 VR’ Studio Partners with Shenandoah University for Next Generation VR

ENGAGE is a full-featured social VR program that lets educators create multi-user VR training experiences and craft their own immersive lectures using a vast library of […]