Learn about the sinking and explore the shipwreck inside Titanic VR

Diving to the bottom of the North Atlantic, the player takes on the role of Dr. Ethan Lynch, Associate Professor of Maritime Archaeology at the fictional University of Nova Scotia. With funding from a mysterious investor, Dr. Lynch and his PhD Candidate Jean Robinson have set out aboard a research vessel to dive the wreck and answer questions that have remained submerged for over a century.

Complete bonus missions such as rescuing a lost ROV, creating a photo mosaic, placing research equipment, and working with a world-famous director. Clean and preserve recovered artifacts, upgrade your ROV, and learn all there is to know about this infamous wreck.

“We’ve used comprehensive maps to create a realistic 3D model of the wreck site. We used motion capture, face-scanning technology and professional voice actors to immerse users in the story. We wanted to create an accurate portrayal of events so that it is not only educational, but also emotionally engaging.”

– David Whelan, CEO Immersive VR Education Ltd.

This educational experience is set in the near future, but explores a more-intact 1985 model of the wreck. Players will have an option to follow the storyline, or purely explore in a sandbox mode. This is a hands-on experience, with players required to navigate around and inside the wreck using their submersible and ROV. This experience is designed for room space, but is also suitable for sitting space, and monitor mode.

This is also the first released section of Titanic VR, with an animated 1912 experience being released later this year. In the 1912 animation, players will witness key events through the eyes of a survivor. It is an historically accurate recreation of events, based on eye-witness testimony and substantial research. Players will leave with a deeper understanding of this historic and tragic event.

Image Gallery

Minimum System Requirements – PC

The minimum requirements to run Titanic VR are in line with the current benchmarks provided by HTC and Oculus.

  • OS: 64-bit Windows 7
  • CPU: Intel Core i7
  • GPU: GTX 980ti or better
  • RAM: 16GB RAM

Supported Standard Display Devices:

  • PC
  • PlayStation 4

Supported VR Devices:

  • Oculus Rift
  • HTC Vive
  • PlayStation VR
  • Microsoft MR supported devices ( later this year )

Supported Peripherals:

  • Vive Controllers
  • Oculus Touch Controllers
  • Xbox 360 Controller (PC)
  • Xbox One Controller (PC)
  • Keyboard & Mouse
  • PS4 Controller